We engage kids in kindergarten through High School in exciting, mentor-based, research and robotics programs that help them become science and technology leaders, as well as well-rounded contributors to society.
We explore new skill and ideas
We use creativity and persistence to solve problems
We apply what we learn to improve our world.
We respect each other and embrace our differences
We are stronger when we work together
We enjoy and celebrate what we do!
Bountiful Technologies’ mission is to increase the quality and accessibility of Science Technology, Engineering and Mathematics (STEM) education throughout Ghana and Africa with high-quality, accessible, and affordable Robotics and computer programming instructions and assessment using Raspberry Pi.
Since 2013, Bountiful Technologies’ has partnered with tops technology brand,
businesses, and humanitarian organizations and has helped hundreds elementary, junior and senior high kids become interested in pursuing a career in Science, Technology, Engineering and Mathematics through its student focused programs.
Some of our students building robots on their own after learning from our professional Teachers.
Students participating in national Robotics Competitions, the perfect way for them to exhibit their skill.
The excitement after a successful participation in a robotics competition
Our platform is one of the best, suitable for helping children to code and develop their own robots with SCRATCH.
With the growing societal need to enhance science, technology, engineering, and mathematics (STEM) instruction in classrooms and beyond, there is a call for integrated learning programs that allow teachers to engage students meaningfully in STEM, especially at the elementary, junior and senior high school levels. With that in mind, we have developed the Robotics with Raspberry Pi Curriculum for elementary, junior and senior high school
This curriculum offers 12 flexible units of instruction that can be used in sequence, in chunks, or as standalone lessons. Bountiful Technologies Curriculum is a learning tool that will excite and inspire your students
The Raspberry Pi is a credit card-sized computer designed and manufactured in the UK with the initial intention of providing a cheap computing device for education. Its origins can be found in the University of Cambridge’s Computer Laboratory in 2006. Computer scientist Eben Upton, along with Rob Mullins, Jack Lang and Alan Mycroft, were concerned that incoming computing undergraduate students had grown
divorced from the technical aspects of computing
Lego has existed for a long time. However its apparition in the educational sector was initiated by Lego Education, a division that is separate from Lego itself. The group’s mission is to use hands-on learning to better teach kids and adults alike. In fact, Lego
Education–and the Lego Foundation–have been working for decades with institutions like the MIT in developing and researching, not gadgets, but learning-through-play methodologies, all centered around five core human principles: emotional, social, creativity, cognitive, and physical abilities. Lego Spike is the latest application of their research. For four decades the Lego Spike model has been improved upon and release as a household version Lego Mindstorms EV3 alongside with its kids-oriented version Lego Boost.
-Create hands-on, fun and engaging Robotics
-Raspberry Pi programs for students in Elementary and Junior High School
-Accelerate your student team participation in national and International Robotics Competitions